Since yesterday I started and finished Secret Files, I thought about finishing up with some other games that I've started a while ago, too.
Tomb Raider: Anniversary is one of them. I started playing that a couple of days after christmas 07 and I only finished today.
I have played from time to time and always enjoyed it but then my focus scattered and I played other things instead. It happens.
This morning I thought to myself, "I only have two and a half levels left, I'll quickly finish them up." - WRONG!
There is nothing quick with Lara Croft. Even with the help of a wonderfully detailed walkthrough I wasn't proceeding as fast as I would've wanted to. But it's a Saturday, so it didn't matter.
The second to last boss battle was a slight appetizer of what was going to come in the end. My fingers started to feel a little uneasy but I thought I was almost done, why stop now.
In the end I had to play a couple of hours more, because I just couldn't beat the last enemy. It's not that I constantly died and had to restart - no, I just needed the 90 minutes (it felt like 4 hrs) to finally kill the enemy. If my fingers felt a little weak after the second to last boss, imagine how they feel right now (Not complaining, just saying).
I have no idea why it took me so long because the concept wasn't that difficult: enrage, get a clear shot, damage - repeat until dead. But somehow my fingers were too tired already and any slug could've outrun my usually fast reaction. But patience was rewarded and I killed the damn thing and saved the world again :)
PS: watch the trailer for the new Lara Croft adventure - I love it!
I'll be back tomorrow with news which game rendered my fingers immobile this time...
9/06/2008
A long and painful end...
this falls under the heading of:
adventures,
games,
Heroes,
success
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